Few days before, we went to Manchester for the launch event of a UK-based program called The Creative Exchange. Academics (Royal Art School of London, Newcastle Uni, Lancaster Uni)  are partnering with the industry in this project to lead a common reflection about the emerging digital public sphere.

Sharism Lab has been invited to the Museum of Sciences of Industry for a keynote during this afternoon within an interesting panel of speakers curated by the awesome Bronac Ferran. The afternoon offered a set of very different views and complementary backgrounds starting with a presentation of the BBC archive digitalization project andthen a talk about poetics of memory by Richard Harper from Microsoft Cambridge. Matt Watkins presented  online urban games created by his company Mudlark. The famous UK designer Neville Brody challenged designers and scientists in questioning the real usability of (too) complex figures often produced by data visualization. Finally Jo Twist captivated the audience with the importance of the gaming industry in the creation of a digital public space based on innovative economical and learning models already in use in video games.

Sharism Lab came just after and we discussed about how to produce a digital public sphere based on shared dynamics and models. Crowdsourcing, local production, social learning, distributed data centers and hackerspaces were backed by some European philosophy (Habermas, Leroi-Gourhan…) and experiences from China (notably shanzhai and its creativity). I’ll add the slides on the bottom of this post. Video footage is now being edited and should be available soon.